In early March of this year Fireproof released the happy news that we've collectively sold 5.5 million copies of our mobile games The Room and The Room 2 since release.
At Fireproof we'd always...
Microsoft's director of developer relations for Xbox envisions a future where Kinect powers a "smart home" with functions that intuitively adjust a thermostat, set mood lighting, or even play a...
After initially receiving an MA15+ rating from the Australian Classification Board last year, Watch Dogs was re-classified as R18+ due to new content featuring implied sexual violence.
"The game...
Mobile puzzle game The Room and its sequel The Room 2 have sold more than 5.4 million copies, according to a tweet from developer Fireproof Games' director and co-founder Barry Meade.
According to...
Unite 2014, Unity Technologies' annual developer conference, will take place Aug. 20-22, 2014 at Seattle's Marion Oliver McCaw Hall, according to the event's official website.
Unite 2014 will...
Indie developers are facing a "sea change" in the years ahead as new talent seeks to take their place among game-makers who have boot-strapped themselves to positions of success.
That's the view...
Fireproof Games released The Room 2 today on iPad, and the studio also made the original game free for a limited time to mark the release of the sequel.
The Room, which Fireproof originally...
Fireproof Games will release a sequel to its 2012 puzzle title, The Room, for iPad Dec. 12, Pocket Gamer reports.
In The Room, players must figure out how to open a series of boxes. Its sequel, T...
Winners of the 2013 Unity Awards include mystery puzzler The Room and Amplitude Studio's turn-based strategy title Endless Space, Unity Technologies announced today.
The Unity Awards were...
Reports of the death of paid apps have been greatly exaggerated, co-founder and president of Capybara Games Nathan Vella said in a talk at GDC 2013.
The Superbrothers: Sword & Sworcery EP d...