Each Spring, the game development community gathers in San Francisco for the annual Game Developers Conference (GDC). Ideas are shared, stories are told and the collected wisdom of another year is spread around for there betterment of the entire industry.
GDC 2012 consisted of over 100 panels and lectures spread out over three days at three separate locations. On the morning of the first day, the conference invited each speaker to present a version of their talk condensed to only 45 seconds.
This presentation was called GDC Flash Forward. It lasted 90 minutes. We trimmed it to 90 seconds. Enjoy.