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Resident Evil 6 will be set in China and have new control scheme.
Resident Evil 6 will be set in China and its control scheme will be different to previous Resident Evil games according to the game's director, Eiichiro Sasaki.
In a video interview with G4TV, Sasaki said: "I think China has something unique about it. It has a certain flavor and atmosphere that you don't have in many other countries."
The video, which also contains in-game footage, shows playable characters pulling off maneuvers not seen in previous Resident Evil games.
"We wanted to create a control scheme that was stress-free for the player – something that was intuitive and easy for them to use," Sasaki said.
"We took a look at all the recent games and tried to follow where controls for action shooters are trending to see what we can learn from that and how we can incorporate that in Resident Evil 6."
Sasaki said that while players can walk and shoot, Resident Evil 6 isn't necessarily a run and gun type of shooter.
"We made sure it wasn't just action for the sake of action."
"There are scenes where you can dodge enemies and you can fall down on your back and shoot up at the enemies towering over you," he said.
"There are also all-new actions that we added to the game, but we made sure it wasn't just action for the sake of action."
Executive producer at Capcom Hiroyuki Kobayashi also appeared in the video to say that Resident Evil 6 will be taking "the good stuff" from Resident Evil 4 and 5. Zombies will be making a return to the game although it will shift away from the survival horror genre.
"This time we're trying to focus on horror as entertainment rather than survival horror - something that is all encompassing." Kobayashi said.
Check out the G4TV preview below and watch the trailer here.