Tom Clancy's Ghost Recon Future Soldier hits the PC as either a box copy or digital download on June 12, Ubisoft announced today. And it won't require always-on Internet to play, unless you're after online gaming.
The PC version of the upcoming shooter will include DX11 rendering support, new assets and post process effects, multi-monitor support and TriDef stereoscopic support. The game will also have extended part functions, like text party chat, an online widget and make use of the Uplay Friends system.
Players who pick up the game will need at least temporary broadband support for a "one-time product registration" when the game is first launched. After that, Ubi says, the game will only need online support for online modes. That makes a lot of sense.
Here's a rundown of the system specs:
Minimum hardware requirements:
Supported Operating Systems: Windows XP (with Service Pack 3)/Windows Vista® (with Service Pack 2)/ Windows 7 (with Service pack 1), both 32 bit & 64 bit versions
PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
RAM: 1GB Windows XP / 2GB Windows Vista or Windows 7
VIDEO CARD: 256 MB DirectX-compliant, Shader 4.0-enabled video card**
DIRECT X: DirectX 9.0c
DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
SOUND CARD: DirectX 9.0c - compliant sound card
HDD space : 25 GB
CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
RAM: 2 GB Windows XP / 3 GB Windows Vista & 7
Graphics Card: 1024 MB DirectX-compliant, Shader 4.0-enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better
Those of you sticking to your guns for console play can look forward to the game on PS3 and Xbox 360 on May 22.