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BioShock Infinite concept art revealed at PAX East panel

What BioShock Infinite used to look like

Gallery Photo: BioShock Infinite concept art
Gallery Photo: BioShock Infinite concept art
Chris Plante co-founded Polygon in 2012 as editor-at-large and is now editor-in-chief. He also created and occasionally teaches NYU’s Introduction to Games Journalism course.

A look at rare BioShock Infinite concept art.

Irrational Games, the studio responsible for BioShock, pulled back the curtain a little further on their upcoming project, BioShock Infinite, at this weekend's PAX East conference.

In a panel titled Irrational Games: Making a Monster, a squad of employees, including star designer Ken Levine, walked the audience through their creative process. It's a back and forth between artists, sound designers and animators, in which one group feeds off the others, ultimately creating what they believe to be a memorable villain.

Here's a look at the evolutions of the Motorized Patriot (formerly a town crier automaton), the Siren (formerly a Vincent Price look alike) and the Handyman (formerly the Handyman).

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