clock menu more-arrow no yes

Filed under:

Ron Gilbert and Double Fine invite us to see their new game

New, 2 comments

"Join us [...] see a new game by Ron Gilbert & Double Fine."

Double Fine puzzle 1300
Double Fine puzzle 1300

Adventure gaming veteran Ron Gilbert joined Double Fine in September 2010 and the studio is finally ready to share some details on what he's been working on.

Double Fine Productions – the San Francisco-based developer that raised some $3.3 million dollars in a then record-breaking Kickstarter campaign last month – is hard at work on the still-untitled project known simply as "Double Fine Adventure" ... but that's not all it's up to. As you can see above, it's also ready to share what adventure gaming veteran Ron Gilbert has been up to since joining the team in September 2010.

Gilbert, like Double Fine prez Tim Schafer, is perhaps best known for his work on classic LucasArts adventure games, notably Maniac Mansion and the first two Monkey Island titles. More recently, Gilbert worked with developer Hothead Games on DeathSpank before teaming up with Schafer and Co. to work on this project.

In February of this year, Gilbert said he'd been "working on [the game] at Double Fine for the past 9 months," meaning development didn't begin on the title until May 2011, some eight months after the September 2010 reveal of their collaboration. At that time, Gilbert told Kotaku, "I've been talking to Tim over the last couple of months about it and it sort of percolated back up. It's very different than DeathSpank, it's a bit of a departure from that."

"It predates Maniac Mansion and Monkey Island," Gilbert wrote on his blog last November. "It's a game that needed to be made." Artwork for the bespectacled female scientist in the above image was previously released, along with art for a square-jawed mobster. Other, less revealing, artwork was later released showing "an old carnival ticket booth and a ceiling mounted laser cannon."

But now there's enough of a product that Gilbert and Double Fine are ready to invite the press to see it. After assembling the puzzle – because adventure games, y'know? – we were treated to the following message: "Join us [...] see a new game by Ron Gilbert & Double Fine." And that's it! There aren't any more details, or save the dates, or anything to let us know when we can expect to join them and see this new game.