Though Demon's Souls' online multiplayer servers were scheduled to be shut down at midnight on May 31st, Atlus will keep them alive indefinitely.
Demon's Souls allows players to visit one another's worlds to help out with particularly difficult gameplay segments (see: all of them). Last month, Atlus announced the servers which allow for those trips (as well as special, often holiday-timed in-game events) would be shut down at the end of May. Today, the publisher explained that it was too hard to see the game's obtusely original multiplayer component be deactivated.
"While it originally seemed as though it would be unfeasible for us to continue to sustain the servers," said VP of Atlus marketing Tim Pivnicny, "a number of developments have made it possible for us to continue to invest in and support our fans as they have continued to invest in and support us and Demon's Souls."
Our theory: A private investment is funding the servers' upkeep. A private investment from the Devil.