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Ex-Call of Duty creative strategist unveils zombie survival game Human Element

"Unreasonable fear that leads us to do unreasonable things to survive" Robert Bowling

Human Element
Human Element
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Ex-Call of Duty creative strategist Robert Bowling unveils Human Element.

Robert Bowling, former creative strategist and community manager for Infinity Ward's Call of Duty games, has revealed his next-generation game plan. It's a zombie apocalypse survival game named Human Element and it's bound for the next-generation of consoles and mobile devices.

Bowling reveals his studio's debut game in the latest issue of Game Informer, telling the mag that his company's debut game is about survival and "unreasonable fear." Human Element will feature a class based system, focusing on action, intelligence or stealth, with three character class "identities" – Survive Alone, Survive with a Partner, and Survive with a Young Child – expanding the game's variety.

Human Element won't be out until 2015, when it's slated to come to next-generation consoles, PC, mobile, and tablet platforms.

Bowling founded Robotoki earlier this year after leaving Infinity Ward, where he was responsible for the release strategy and execution of the studio's Modern Warfare series. Robotoki, Bowling told Polygon in April, is "focused on creating deep online universes that are platform and genre agnostic."

"This focus on creating experiences, not just mechanics, allows us to approach our world, our characters, and our story in a way that is not limited by just one way to engage them, but to craft unique and specific mechanics for each platform."

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