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'Hawken' film may use Unreal Engine to make it more like the game

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"The thing about Hawken that was so relevant was that it takes place in 2450, and it really projects where Earth is going ..." Scott Waugh

Hawken
Hawken

The director behind the budding Hawken film hopes to use the Unreal Engine 3 in the movie to help "cross-pollinate" some of what's being done in the game to the film.

The director behind the budding Hawken film hopes to use the Unreal Engine 3 in the movie to help "cross-pollinate" some of what's being done in the game to the film.

Speaking to The Hollywood Reporter director Scott Waugh said they hope to use the game graphics in the movie.

"For me, I'm pretty excited about that, because that world we're creating in Hawken is going to be exactly like the game," he said.

The film was announced during a San Diego Comic-Con panel and is one of several transmedia properties that have popped up out of the upcoming free-to-play computer game that features first-person mech battles.

Waugh told The Hollywood Reporter that he was attracted to the idea of turning the game into a feature film because it would allow him to create a movie that features "badass hardware."

The game's backstory, he added, convinced him that it had to be on the big screen.

"The thing about Hawken that was so relevant was that it takes place in 2450, and it really projects where Earth is going, where humanity is going to have to travel to continue to exist, and how we're going to bring our baggage with us, basically," he said. "The cycle of life is still going to continue, even though we're on different planets."