devblog.thebehemoth.com"> clock menu more-arrow no yes

Filed under:

'BattleBlock Theater' continues to grow in update from 'Castle Crashers' dev

New, 2 comments

Long time no see

via <a href="http://devblog.thebehemoth.com/wp-content/uploads/2012/08/bbtduckshark.jpg">devblog.thebehemoth.com</a>
via devblog.thebehemoth.com

BattleBlock Theater has been in development at The Behemoth since 2009, and while it still has no release date, the small indie team announced some features of the game on its development blog today.

BattleBlock Theater has been in development at The Behemoth since 2009, and while it still has no release date, the small indie team announced some features of the game on its development blog today.

You will have over 200 levels to explore, and more than 200 different characters to unlock within them. A variety of block types help and hinder your quest; The Behemoth has been showcasing different ones at exhibitions such as PAX, the Tokyo Game Show, and, most recently, Comic-Con. In addition to the campaign, BattleBlock Theater includes an Arena mode in which players fight each other — The Behemoth first unveiled it at PAX East 2010. Both the campaign and Arena mode are playable online with friends, just like the studio's previous game, 2008's Castle Crashers.

But that list of features doesn't cover everything — The Behemoth says they still have more to announce "later in the year" — and it doesn't quite convey what makes The Behemoth's games special: they're overflowing with hand-drawn and hand-animated personality, courtesy of artist Dan Paladin. Watch him work in the video below, and visit BattleBlock Theater's official website for more details on this Xbox Live Arcade game.