Wargaming buys middleware developer BigWorld for $45 million.
World of Tanks publisher Wargaming has acquired Australia-based middleware software developer BigWorld Technology for $45 million, reports VentureBeat.
For four and a half years BigWorld has been making the software Wargaming uses to securely launch and run its massively multiplayer online games, which include World of Warplanes and next year's World of Warships. While most MMOs use peer-to-peer technology which leaves room for security risks, BigWorld's platform uses a more secure server and allows faster creation of assets.
"This is a huge advantage over any other MMO technology that we know of," Wargaming chief executive Victor Kislyi told VentureBeat.
"This very crucial for us, as we want to control the technology provider we are using. Now we can integrate them to make internal development more efficient," he added.
With BigWorld now operating in-house, Kislyi believes that production costs will be lower. "We will be in a position in the future, if everything goes right, to offer the combined BigWorld and Wargaming technology to anyone who wants to do an MMO," he said.