clock menu more-arrow no yes

Filed under:

'Dishonored' video immerses viewers in the game world

'Dishonored,' decisions, and consequences

dishonored screen 1 a 850
dishonored screen 1 a 850

Dishonored, the upcoming stealth/steampunk/first-person stabber hybrid from developer Arkane Studios, received a new video today exploring the the game's immersive techniques.

Dishonored, the upcoming stealth/steampunk/first-person stabber hybrid from developer Arkane Studios, received a new video today exploring the the game's immersive techniques.

In the video, the developers explain that they designed Dishonored to force decisions with consequences. That gives players a sense of ownership in the experience that movies can't, they said.

The developers reveal that interactivity with the environment was important for gameplay and immersion, so they designed Dishonored so that everything that players can see — from doors to weapons to roofs — they can interact with.

Earlier this week, Dishonored received a video that showed how the developers built the game's world by using art and history. Be sure to check out Polygon’s impressions of the game, which we saw at QuakeCon earlier this year.

Dishonored is set for release on Xbox 360, PlayStation 3, and PC on October 12th. You can watch the developer diary below to learn more about the game's immersion and see how much you remember from your high school French class.