/cdn.vox-cdn.com/uploads/chorus_image/image/51248111/1.1.1_20UIR_20security_20report.0.jpg)
There are 17 collectibles hidden within the five chapters of Gears of War 4's first act. Here's how to find them all.
Table of contents
- 0. Prologue
- Part 1
- UIR Security Report
- COG Tag (J. Thubron)
- UIR Anti-COG Pamphlet
- Part 2
- Jacinto Herald
- COG Tag (G. Wagner)
- Part 3
- COG Tag (J. Beckman)
- Bernie's Last Will and Testament
- 1. The Raid
- Rubble Reclamation Manifest
- Shepherd Protection Pamphlet
- Settlement 5 Resident Assignment List
- COG Birthing Pamphlet
- Windflare Lockdown Procedure
- 2. In and Out
- DBI Schematics
- 3. New Friends
- Shephard Safety Pamphlet
- 4. A Few Snags
- Village Windflare Lockdown Procedure
- Village Mare Breeding Record
- Book Inscribed to Kait
0. Prologue Part 1
UIR security report


After you chuck a grenade into the room with the turret, open to the door to that room and walk through. Cross the courtyard and enter another room. The collectible is right in front of you, sitting on a table on the left wall.
COG tag: J. Thubron


Walk through the room where you collected UIR Security Report, turn right, and head down. In front of you and to your left, you'll see a wall made of big, stone blocks. Walk to the far side of that wall, and you'll find the body of a fallen soldier. Approach it, and collect a COG tag from J. Thubron / SPC / Montevado 151845518.
UIR anti-COG pamphlet


After you've chucked a grenade to neutralize the turret, you'll unlock a door to enter the next area. But before you get there, you'll find yourself in front of another locked door that opens automatically. Your enemies are behind that. So is a collectible. If you walk out the door that opens automatically and turn left immediately, you'll see a poster on the wall. That's the collectible.
0. Prologue Part 2
Jacinto Herald


Head straight as you begin, turn left and head straight again. On your left, in between scattered cars, you'll see a shack that looks like a toll booth. Enter the booth, and you'll find a bundle of stacked of papers on a desk.
COG tag G. Wagner


After the giant monster appears from underneath the street, you have to get the Hammer of Dawn. Instead, run past the van with the Hammer of Dawn and up the stairs surrounding the courtyard. Turn left and keep walking until you reach the end of that pathway. Next to a pillar, you'll find a body. Approach it and collect a COG tag from G. Wagner / PVT / Jacinto 49129751.
0. Prologue Part 3
COG tag J. Beckman



Revive the soldier in front of you and turn left toward the tank. The collectible is sitting to the tank's left against a pillar. It's not attached to a body, which makes it hard to spot. There's no good indication of its location other than the magnifying glass icon that appears when you approach. Do that and collect a COG tag from J. Beckman / CPT / Autrin 435162311.
Bernie's last will and testament


Your second goal in this chapter is to walk up a ladder. Approach the ladders, turn right and look for a table. Approach it, and you'll find a collectible on the tabletop.
1. The Raid
Rubble Reclamation Manifest




At the very beginning of the chapter, you'll need to shoot at a wooden barricade that's holding back pipes. Do that, and you'll open a gate ahead of you. That's the prerequisite for finding the collectible, too.
Instead of heading straight toward safety, though, walk from where you shot the barricade until you arrive on a ramp. Turn right immediately. The collectible is located between a few crates, just after you walk onto the ramp.
Shepherd protection pamphlet



On your way through the buildings, you'll open a door and be surprised by a worker robot. With all the confidence of a man about to be embarrassed, you'll say that you know how to avoid walkers. Walk into the room on your left, and you'll find a collectible sitting on a pile of palettes in the far left corner of that room.
Settlement 5 resident assignment list




You enter a street shaped like an L inside the second ring of the town. Then comes a fight with Deebee robots and ball-shaped Trackers. Take the first left on the street, then enter the first building on your right. In the far room, look on a shelf to find the collectible.
COG birthing pamphlet




Walk into the Maternity Annex, up the stairs and through the hall. Right after the cutscene, walk through the room to your right and pick up a collectible on a table between two chairs.
Windflare lockdown procedure



You leave the Maternity Annex walking down a large flight of stairs, and a big fight ensues. The collectible is waiting for you to the left of the staircase that you descended to arrive on the street level. Stand where you entered, turn left, and walk up a short staircase. You'll find a collectible poster on a wall next to a door.
2. In and Out
DBI Schematics



In the room where you find the fabricator, look for a glowing computer screen against a wall to find this chapter's lone collectible.
3. New friends
Shephard Safety Pamphlet




Fight and destroy the waves of big blue Deebee robots. Then leave the area where you entered, walk down the stairs and head left. You'll find the collectible in the corner next to a bench.
4. A Few Snags
Village windflare lockdown procedure


At the far end of the map (near where you set down the fabricator) look for a pamphlet on the leftmost column underneath the Town Hall sign.
Village mare breeding record



With your back to the doorway you walked through to enter the area, turn left and follow the wall on your left. At the end of that path, you'll find a small staircase. Ascend, turn right, and you'll find the collectible sitting on the ground in front of a wooden chair.
Book inscribed to Kait



With your back to the doorway you walked through to enter the area, turn right, walk just a bit, and you'll see a small staircase to your right. Walk up, and you'll find the collectible sitting on a wooden chair underneath the leaves of a tree.
Gears of War guide Table of contents
- Tips, tricks and strategies
- How to find collectibles
- Collectibles
- Act 1 collectibles
- 0. Prologue
- 1. The Raid
- 2. In and Out
- 3. New Friends
- 4. A Few Snags
- Act 2 collectibles
- 1. The Prodigal Son
- 2. Geared Up
- 3. Plan B
- 4. The Great Escape
- Act 3 collectibles
- 1. Almost Midnight
- 2. Night Terrors
- 3. At the Doorstep
- 4. Do Not Go Gentle
- 5. Elevator to Hell
- 6. Origins
- Act 4 collectibles
- 1. Get Out
- 2. No Detours
- 3. Knock Knock
- 4. Powerless
- 5. Storm Warning
- Act 5 collectibles
- 1. Convergence
- 2. Killing Time
- 3. Gate Crashers
- 4. Release