clock menu more-arrow no yes mobile

Filed under:

Journey to the Savage Planet guide: Endings

How to get the good and bad endings

Journey to the Savage Planet guide to endings Typhoon Studios/505 Games via Polygon

Journey to the Savage Planet has two endings. It’s hard to call either of them good or bad, given the moral gray area the game exists in.

In this guide, we’ll tell you how to get them both. There are spoilers below, obviously, but we’ll try to avoid too many details.

Go with your gut

Before we get into the specific endings, remember that there’s no right or wrong answer here. Go with your gut. Do whatever makes the most sense to you. It doesn’t have to be the final decision you make (for reasons we’ll disclose at the top of the next section).

“Round Trip” ending

Journey to the Savage Planet will save just before you commit to an ending, so even if you finish the game with this option, you’ll be able to return to your save, and continue playing for the second ending.

Your boss is all the way back on Earth, and all you actually need to do to leave AR-Y26 and end the game is refuel your ship.

To get this ending, you have to find and tag a total of five fuel sources to refuel your Javelin for the return trip. You’ll be led to the first one as part of the game’s introduction. You’re on your own to find the remaining four you need (out of a total of 10 scattered around the planet).

You can even craft a Fuel Detector Visor upgrade once you complete the second set of Science Experiment side missions.

Once you’ve tagged at least five fuel sources, all that’s left to do is head back to the Javelin and hit the launch button. You’ll get an Achievement or Trophy for return[ing] home without fully completing your mission, and a special video message. You’ll probably get ravaged on social media, too.

“Investigate the Tower” ending

For the second ending, you’ll have to complete both the “Investigate the Tower” and “Round Trip” missions. Once you’re done, return to the Javelin and hit the launch button.

You’ll get another video message (with a much different tone than last time), a different Achievement or Trophy for return[ing] home after fully completing your mission, and the credits will roll.

Again, though, you’ll have a save from just before you hit the launch button, so you’ll be able to return and continue exploring AR-Y26.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon