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Mario Golf: Super Rush motion controls guide

How to turn on motion controls and how to use them

Mario Golf: Super Rush motion controls Image: Camelot Software Planning/Nintendo via Polygon
Jeffrey Parkin (he/him) has been writing video game guides for Polygon for almost seven years. He has learned to love just about every genre of game that exists.

Mario Golf: Super Rush allows you to use motion controls for certain game modes. You won’t have the same fine control as you do with button controls, but if you’re looking for a more physical experience, you have the option.

In this Mario Golf: Super Rush guide, we’ll explain how to choose motion controls and what game modes support them.

No motion controls in Adventure Golf

You’ll get the option between button controls and motion controls for every game mode except Adventure Golf.

All other modes — Standard, Speed, and Battle Golf as well as Solo Challenges — allow you to choose either control setup. You’ll choose the control type right after you select the game mode.

Motion controls are more straightforward

While button controls — especially during your Golf Adventure — are all about fine control of your shots’ carry (flight) and run, motion controls are much more direct. It’s really just about setting a shot’s power with your (real-world) swing.

This isn’t a bad thing, but it might take some getting used to if you’ve been playing with button controls.

Mario Golf: Super Rush motion controls Image: Camelot Software Planning/Nintendo via Polygon

You’ll choose the direction of a shot and your club with the thumbstick like normal. After that, your real-world swing determines your shot’s power.

Orienting the Joy-Con (slightly) differently as you swing will give you a little control over a shot’s shape, but not nearly as much as with button controls (and we had a lot of trouble getting it to work consistently). This means you’ll probably end up taking more and shorter shots than you would with button controls.