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Mario + Rabbids Kingdom Battle character guide: How to find and unlock Luigi, Peach, Yoshi, Rabbid Mario and Rabbid Peach

But mostly just a guide to characters

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In Mario + Rabbids Kingdom Battle, you’ll unlock a team of eight characters. You start with only three options: Mario, Rabbid Peach and Rabbid Luigi. As you play through the campaign and defeat the bosses and mid-bosses in each of the game’s four worlds, you’ll add five more characters to your roster: Luigi, Peach, Yoshi, Rabbid Mario and Rabbid Peach.

How to find and unlock characters

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There’s no secret to unlocking characters. You just play through the campaign. Characters will get added as you find them or rescue them from corrupted rabbids.

Starting characters

You start the game with only three characters on your roster. They’re all pretty generalized characters with a nice mix of secondary weapons. They’ll give you a good introduction to the game without having to deal with anyone too specialized.

Mario

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Mario will always be on your team — you don’t have a choice. He’s got an up-close secondary weapon and a mid-range primary. His movement-based attacks — dash and stomp jump — only ever target two enemies, but you can upgrade it to deal a lot of damage. His hero sight technique is great for dealing off-turn damage.

Mario does well just behind the front line of a fight where he can still jump in and deal some movement-based damage. When you see an opening, Mario can rush in and smash several enemies with his hammer.

Rabid Peach

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Rabbid Peach’s primary weapon is basically identical to Mario’s (just with different super effects). This keeps here in the same place on the battlefield — just behind the front lines.

She’s got two actions that make her very useful as a support character, though. You can upgrade her dash attack can to stylish dash, allowing her to hit multiple enemies in one turn. She won’t usually be able to kill them all with one pass, but it’s a great move to soften up several baddies at once. Her other useful skill is her heal technique that lets her restore hit points to any allies within range.

Rabbid Luigi

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With another mid-range primary, Rabbid Luigi belongs in the same place on the battlefield as Mario and Rabbid Peach. His secondary weapon is what really differentiates him. He’s got a rocket that deals splash damage and has a long range — which is great for cleaning up groups of enemies on the other side of the map.

Rabbid Luigi’s other distinguishing feature is his vamp dash. This adds the vamp super effect to his dash, meaning that he gets healed a little every time he dashes through an enemy. This makes it a little safer for Rabbid Luigi to run off on his own.

Found characters

The remaining five characters that you add to your team during Mario + Rabbids Kingdom Battle add a lot of new twists to how you fight your battles. They’ve got a wide range of new primary and secondary weapons and some interesting options in their skill trees.

Luigi

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The most important thing to remember about Luigi is that he’s got the fewest hit points of any other character. But his weapons have the best range. This makes him more useful (and more likely to stay alive) at the back of a fight where he can deal damage from a distance. With upgraded skills, Luigi can also cover a lot of distance while moving.

You’ll pick up Luigi in World 1, Chapter 5.

Rabbid Mario

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Rabbid Mario is the first front-line fighter you’ll add. He’s got a short(ish) range primary weapon and uses a hammer like Mario’s for his secondary. You can upgrade Rabbid Mario’s movement-based attacks to hit multiple enemies and deal explosive splash damage with every hit. When upgraded and played well, Rabbid Mario is kind of a beast.

You’ll pick him up at the end of World 2, Chapter 3.

Peach

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Peach shows up to help you fight the Icicle Golem at the end of World 2. Peach carries a boomshot like Rabbid Mario, but her secondary weapon and skills means she’s a much more nuanced character to use as part of your team.

Her secondary lets her toss grenades — grenaducks — that bounce past cover, have a great range and hit a large area. They’re not the strongest weapon, but they’re great for softening up a group of rabbids.

She’s also got a healing jump ability that means she’ll heal any nearby ally when she lands after a team jump. This is a little more powerful than Rabbid Peach’s heal technique, but more importantly, it’s a lot easier to find the chance to use.

Rabbid Yoshi

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Rabbid Yoshi is a bit of a wildcard. His primary weapon is unpredictable — it’s got a very wide range of damage, so it’ll either deal much less or much more damage that other characters’ weapons. His consistency is in his up-to-three target dash and using grnaduck grenades like Peach.

You’ll rescue Rabbid Yoshi in World 3, chapter 5.

Yoshi

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The final character to find is Yoshi. A lot about Yoshi is the same as other characters — he’s got the same primary weapon as Rabbid Yoshi, the same secondary as Rabbid Luigi and the same movement-based attack as Mario.

It’s his techniques that set him apart. Yoshi has both an off-turn attack with egg beater and an area of effect technique that makes all nearby allies guaranteed to trigger their super effect for the next turn.

You won’t find Yoshi until the mid-point of World 4.