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Avalanche Studios steering clear of Wii U development due to low user base and poor communication

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While Avalanche Studios had intentions of developing titles for the Nintendo Wii U, its development kits are just collecting dust due to the console's low user base, Avalanche founder, Christofer Sundberg revealed in an interview with Press Fire.

"We actually had some development kits that just collected dust," Sundberg said in the Press Fire interview translated by The Escapist. "It's a bit sad, because we wanted to do something. I think it is a cool platform, but right now it's not just up to us. We want the game to reach as many as possible."

Sundberg indicated another reason why the studio isn't planning on developing games for the console is his experience communicating with company.

"Nintendo have from our point of view has always been difficult to reach. You never quite know who to contact," he said. He went on to say that Nintendo should follow Soný's lead by "stretching out a hand to the developers." If that happened, he said, the studio would have more enthusiasm for the console.

During Nintendo's financial results briefing last month, the company's global president Satoru Iwata said sales of the Wii U turned sluggish due to consumer's misconception that the console is a peripheral for the Wii. He also said the periods of time between first-party game releases have "been so much longer than we expected."

Earlier this month, Nintendo issued a statement to Wii systems reminding users that the Wii U console isn't simply a Wii upgrade but is "an entirely new system."