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One of the biggest criticisms of the Epic Games Store is its lack of a cloud save feature. Today on Twitter, Epic CEO Tim Sweeney said that cloud saving is being rolled out for a “couple of new games,” and that a wider implementation of the feature is on the way.
Cloud saves are a relatively new quality-of-life feature in gaming. They allow players to upload their in-game progress to remote servers, and then access those files at will. It’s useful for switching from one device to another, whether you have multiple gaming machines or suffer a breakdown. Valve was among the first to add the feature in 2008, and it’s now common, even on modern gaming consoles.
Cloud saves are enabled for a couple of new games right now. We have a bit more work to do before rolling it out more widely.
— Tim Sweeney (@TimSweeneyEpic) July 25, 2019
The Epic Games Store launched without cloud saves, and that’s been a deal-breaker for some consumers. Today an eagle-eyed fan found the option to turn cloud saving on for Moonlighter, an isometric game which is currently free. It’s also available in a handful of other titles.
“We have a bit more work to do before rolling it out more widely,” Sweeney added in a tweet.