Assassin’s Creed 2 may have given us a hint about Origins

Ubisoft

One of the statues in the Sanctuary in Assassin’s Creed 2 may provide clues toward the plot of Assassin’s Creed Origins — or what comes after it.

Ubisoft

Ezio Auditore’s family home contained a secret room with seven statues of legendary historical Assassins. One of them, of course, is Altaïr Ibn-La'Ahad, protagonist of the first Assassin’s Creed game.

Another is Amunet.

Note: We’re about to discuss some thousand-year-old potential Assassin’s Creed spoilers. If you don’t want me to drop some sick historical knowledge on your head, stop here.

We don’t learn much about Amunet from Assassin’s Creed 2, but what we know is pretty crucial: She is the Assassin responsible for Cleopatra’s death in 30 BCE, 19 years after the events of Assassin’s Creed Origins.

Cleopatra features heavily in Assassin’s Creed Origins. Aya, Bayek’s wife, is one of Cleopatra’s agents.

The game begins while her younger brother, Ptolemy XIII, is still Pharaoh of Egypt, and a shitty Pharaoh at that. It tracks Cleopatra’s rise to power, and the machinations of Cleopatra, Julius Caesar and Ptolemy in their respective attempts to consolidate power in Egypt.

Here’s a little background on Cleopatra:

She’s a big deal

Cleopatra’s reign technically began in 51 BCE, when she and Ptolemy XIII took the throne together. The Ptolemy familly generally married siblings to keep the dynasty running. At this time, Cleopatra was 18 and Ptolemy was 10 years old.

Cleopatra was understandably not thrilled at being married to and, more importantly, forced to share power with, her younger brother. She attempted to subordinate him mere months into their rule.

Ubisoft

A flurry of court drama and backstabbing ensued, and by 48 BCE (three years after Cleopatra and Ptolemy became rulers), Cleopatra was exiled from Egypt and hooking up with Julius Caesar.

Hey, I thought this was about Amunet

Oh, yeah.

According to Assassin’s Creed lore, Amunet kills Cleopatra with an asp in 30 BCE. She is named for the Egyptian goddess Amunet: the hidden one.

That’s a very good name for an Assassin. Almost ... too good. It’s been theorized that Amunet is a codename, or that the Amunet who killed Cleopatra is, in fact, the goddess.

Given that Ubisoft is releasing a DLC called Curse of the Pharaohs, which involves actually fighting with creatures of Egyptian myth, that second theory doesn’t seem so bizarre. And Assassin’s Creed has always danced a fine line between fantasy and science fiction, magic and reason.

Ubisoft

She may also be hidden in plain sight in Origins as an NPC. There’s at least 19 years between Assassin’s Creed Origins and the death of Cleopatra. I would not be surprised if Amunet is introduced in the game, potentially as a child, and brought back later.

And if she’s not in Origins, I suspect we almost certainly will see her in The Hidden Ones, the second of the large, story-driven DLC that Ubisoft will release for Assassin’s Creed Origins.

Ashraf Ismail, the game director for Origins, said that in the Hidden Ones, “we see Bayek’s role expand, and the next step in the Brotherhood’s story.” It takes places “years” after Assassin’s Creed Origins.

As the first Assassin, it seems likely the Bayek will be training disciples in The Hidden Ones DLC. One of those disciples could be Amunet.

We know that at some point, the Assassins and Cleopatra will cease to see eye-to-eye.

As a major player in Origins, there would be no better way to tie the story together than by ending it with the assassination of Cleopatra.

I will definitely be keeping an eye out for Amunet when I play Assassin’s Creed Origins. If you spot her, let us know!

News

Blizzard says it’s not banning Hearthstone viewers on Twitch for pro–Hong Kong messages

PC

Steam bestseller is a recreation of Chernobyl’s disaster zone

News

Control update revoked after it forced online play, removed Steam controller support

View all stories in News

Comments

Pretty dope article. Thumbs Up! I feel rather iffy though when it comes to Origins. I’m afraid its dedication to accuracy will not be 100% I mean the characters already do not look African but more like what modern Egyptians look like today and that is Middle Eastern seeing as Northern Africa boarders the Middle East and most Egyptians today consider themselves Middle Eastern and not of African Descent. It’s almost as if the developers and publishers are afraid that if they make the characters too dark (or black) people will not buy it. I just don’t want to see this game turn into a "gods of Egypt" type of deal where the entire cast is of Caucasian descent. Let it be accurate is all I’m asking.

Well, ancient egyptians were not black if you mean that. If take a close look at many murals and texts of the ancient egyptians you can see they fought with tribes of different colors. The egyptians always had a lighter brownish/reddish teint in comparison to the pitch black colored southern (nubian) tribes. The egyptians are not really of arabian racial descent since they pre-date them. I guess they had their own characteristics/classification, now lost in time. If anything Ancient Egypt was very multicultural and multiracial, especially after Alexander conquered it and placed a greek/macedonian family on top ( the ptolemys ).

There have been black egyptian people though, mostly conquered and naturalized nubians from the south.

p.s. I think that the original Berber people are similar in color to what the ancient egyptians must have been. Since they are also original inhabitants of northern Africa. But let’s not forget the world has also changed alot. Northern Egypt was alot greener and wetter back in the early days of KMT ( the name for ancient egypt ).

Anyway, color schmolor. I just hope they have a good backstory for this black protagonist in Origins. I hate inclusion and representation for representation sake. I think representation done bad ( as in a token way ) is racist and insulting as heck. If you do it, it should be flowing in the background and almost unseeable ( aka normal ) in the setting and atmosphere. If people keep pushing their silly agenda’s too much, people get sick of it and polarization/fanaticism ( bad stuff! ) rises.

That’s the thing about ancient Egypt they were conquered so many different times by different cultures that I’m sure they are mixed with many cultures that build what they looked like back then and today. Like the Persian and The Greek. Egypt when it comes to historical accuracy is hard to find the truth cause it has been buried or skewed to benefit western culture.

Ye, so many political and cultural agenda’s. The ‘West’ often wants to depict them as white skinned arians and black people claim egyptians to black… lol! And some academics even go along with those nonsense biased theories based on wrong or skewed assumptions.

Sigh.

Oh for fucks sake. As the previous commenter said, Origins is actually pretty spot on regarding the look of the characters.

I just don’t want developers to fear a positive black character because there are plenty of negative black characters in video games already. Yet I guess an assassin really isn’t all that positive lol.

Really dig the article, Simone, but I still feel like I’m not interested in this game. Maybe reviews and some more gameplay footage will change my mind, but the series has really become boring and uninteresting in its past few iterations.

I thought Unity was the best game in the series since Brotherhood, and Syndicate wasn’t far behind — but I admit I’m interested in different things than a lot of people. Black Flag was good too, but it was good as a sailing/ship combat game — it wasn’t really a great Assassin’s Creed game. Any time you got off your ship it was mediocre.

I’m pretty sure Origins will end up as my second favorite game of the year, likely behind Horizon: Zero Dawn.

I really didn’t like Unity. And as a Parisian, I was really excited about it and preordered it but for some reason I’ve never been able to use the controls accurately on PC and was overwhelmed by the amount of stuff displayed on the map. Combat went straight from easy button smashing in Black Flag (which was ok to me, I don’t play AC to be stuck on a combat forever), to a thing where the slightest mistake gets you killed. It felt like a punition. It’s very possible I just suck at that game but I had a very nice time completing Black Flag and couldn’t go through Unity. I gave Syndicate a shot as well, it felt like more of the same. Origins just look like even more of the same. Black Flag was the high point of the serie for me (I started with AC III and never played Ezio)

If you get the time, I’d play the Ezio trilogy. I personally think it’s one of the best trilogies in gaming. Doesn’t hurt that Ezio’s is the best character (Edward is very close for me) in the series to date, the Origins protagonist I have yet to play notwithstanding.

AC2 and Brotherhood are two of the best games of the last generation — but I think it might be hard to go back and play them now, simply because the controls are much better in the newer AC games. Revelations was nowhere near as good, but it was still a solid conclusion to the trilogy.

My biggest problem with Unity was that they didn’t use the French Revolution ENOUGH. It’s such a fascinating period and most of the major figures were either not in the game at all or just sort of on the borders of what’s happening in the game. Robespierre especially was wasted, IMO — but I still thought it was a great game.

Seeing those statues gave me the feeling that maybe future games would feature different gameplay focused on different main assassination tools, due to the different seals/weapons displayed by each assassin statue (only one of them having the hidden blade). Instead we’re at the same thing over and over again.

I did quite like Syndicate though (mostly thanks to the characters and their interactions), so I gueeeess I’m looking forward to playing Origins at some point.

You were so so so close!

View All Comments
Back to top ↑