Destiny 2 racks up 1.2 million players online

Bungie/Activision

Destiny 2 is the latest game with a concurrent users figure more than 1 million. Bungie touted more than 1.2 million enjoying the game yesterday morning.

It’s noteworthy that this is a console-only figure. Destiny 2’s PC launch date is still more than a month away (Oct. 24). PlayerUnknown’s Battlegrounds — which is still in early access — went over 1 million concurrents at the end of the week and is still holding that position, well above the concurrents for Valve-made Dota 2 and Counter-Strike: Global Offensive.

Who knows what will happen at the end of October. It’s tough to tell if the obsession with Destiny 2 will take hold in the same kind of numbers after more than a month on PlayStation 4 and Xbox One. The first game didn’t launch on PC, of course, so it’s not like there is anything to compare it to. The PC edition will not support mods, either, which crosses off a big appeal of playing on that platform.

This isn’t unprecedented; it just happens to be two big-names games catching fire at the same time. League of Legends has boasted of an eight-figure daily active user count for about five years now. Minecraft has seen million-player days, too. Overwatch recorded more than 7 million players in its first week and went over 30 million earlier this year — though that is the lifetime population of gamers in Overwatch, not a concurrent or daily figure.

It’s true that we hear this news mainly when a studio is proud of its work; no shame in that. And publishers, particularly Activision, have bragged about player numbers to their investors in lieu of going on the record with sales data for a few years now. But it’s safe to assume Destiny 2 has made a nice chunk of cash not even a week into its launch, and is looking at more over the next six weeks. As for PUBG, what the heck is gonna happen when that thing comes out of early access (the end of this year) and then launches on Xbox One (next year)?

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The PC edition will not support mods, either, which crosses off a big appeal of playing on that platform.

It may cross off that option, but I wouldn’t call it a "big" appeal as I’d have thought being able to play the game at 60fps+ was more of an appeal than modding. The lack of mods isn’t particularly surprising either, considering it’s an online-only game.

I agree, I think it is a bit of a presumption that mod support is a big appeal for playing on the PC, to me mod support being an appeal is more based on the game itself. It is nice to have options, but I play plenty of games that don’t have mod support on the PC and don’t find it to detract from any of those games. In my circle of friends it seems to be the 60fps or mouse and keyboard controls that are what have them interested in Destiny 2 for the PC over a console.

Yeah, there are quite a few people that like the game enough to move up to the PC version come October just to be able to play with a smooth framerate and decent FOV.

In fact, I think Bungie is fully aware of that and are expecting impatient players to buy the game twice.

I’ve come close to that. I don’t even own a console, but my flatmate who has no interest in destiny has an Xbox one I was thinking of appropriating. Common sense prevails for now.

What is with Polygon not so subtly trying to turn people away from the PC version of Destiny 2?

I don’t think anyone would even want mods on a multi-player game, I for sure wouldn’t. What major multi-player game supports mods on PC anyway?

Depends on what you mean by "mods".

Weren’t there a ton of UI/interface mods for WoW? And that gearscore thing? I never played WoW…

I do remember a couple of mods for LotR:O making life easier. Nothing game changing, of course, QoL stuff.

For iRacing there is tradingpaints which is letting you use custom paint jobs, and other users see them – and Setup Sync to easily publish, manage and switch setups.

There are hundreds of UI mods for WoW, but none of them directly (should) impact the game itself.

WoW turned me off to the whole idea of UI mods. An extremely slippery slope that it fell down a long time ago.

Boss mods directly influence encounter design. Some hard mode fights are practically impossible without mod support, at least until people are geared.

What major multi-player game supports mods on PC anyway?

*cough* Minecraft *cough*

I’ll also point out to Battlegrounds, which originally comes all the way from a mod for Arma.

Some games had multiplayer modded in, like Just Cause 2 (which even became a free DLC on Steam), or GTA San Andreas much before that.

I’ve played a lot of Battlefield back in the days, Battlefield Vietnam had a WWII mod made by DICE. Battlefield 2 is essentially built after Desert Combat, a BF1942 mod. I remember playing First Strike for Battlefield 2142 which even had its own rank tracking system. To this day, it’s the best Star Wars shooter I’ve played.

I mean, if you’re thinking script kiddies spawning explosions in GTA and calling that mods, sure, nobody wants that, but that’s not what modding is.

Yeah, whether or not mods are a "big deal" for me is entirely dependent on the game itself. I am perfectly fine with a PvE/PvP online game not supporting mods. Mods are a great way to extend the singleplayer experience i get from some games, but i wouldn’t want mods in my online games.

Does no-one get the very strong feeling that homernoy was being sarcastic? Modding and PC Gaming go hand in hand…

I wish it showed in the actual worlds. Instead there’s an instancing cap of 20ish players per area, meaning I often show up to public events on my own and players disappear if I try to follow them into other areas. I know the game is fireteam-focused but it really is a bummer sometimes

Well, there goes my assumption that the Destiny franchise was dead and beyond repair…

Good to see Destiny 2 has a good story and is a commercial success. Perhaps I might actually bite… I actually had the limited edition box from the first game.

"The PC edition will not support mods, either, which crosses off a big appeal of playing on that platform."

Why even drop that in? What good does it do and what relevance does it have?

OF COURSE Destiny 2 doesn’t support mods, it’s a f***ing mmo. Name a single MMO that officially supports mods.

Even more to the point: Why, if it doesn’t support mods, would it matter what platform people play it on? Lack of mods will have very little impact and people who play on PC will play on PC over console regardless.

Is that a lot of players online? I’m not sure what to compare that to. Does anyone know how many players were on last time when Destiny 1 came out? I’m curious if there are more or less players who are playing now.

I honestly can’t imagine Destiny 2 will have sales numbers on par with the first game. If the numbers on my FL are any indication, quite a few people still feel let down by the franchise and its grand promises. I’m sure it still sells well, but repeating the D1 numbers will be a tall order.

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