Shovel Knight: King of Cards, Treasure Trove collection delayed ‘several months’

Yacht Club Games

The final Shovel Knight expansions won’t make their planned April release. Yacht Club Games announced that it has delayed the platformer Shovel Knight: King of Cards, multiplayer fighting game Shovel Knight Showdown, and the physical release of the Shovel Knight: Treasure Trove collection by “several months.”

“It remains our focus to bring these to the highest level of quality just as we have with previous Shovel Knight games,” the team wrote in a blog post. “It’s also our priority to have these games on the disc/card for the upcoming physical version. We need a little more time to make this happen, and so we are pushing the release back one last time.”

The remainder of the Shovel Knight saga initially was to launch on April 9; Yacht Club hasn’t announced a new date yet, and won’t “until we know one for sure, from all partners involved.”

A big part of the delay involves updating and testing every single Shovel Knight entry, not just the new ones, because of the Treasure Trove collection re-release. Shovel Knight is one of those games that’s out on nearly every single system, and Yacht Club Games is committed to ensuring that King of Cards — and all the other campaigns — is compatible with consoles as outdated as PlayStation 3 and Wii U. (Showdown won’t come to Nintendo 3DS or PlayStation Vita, however.)

Also delayed: the accompanying new amiibo. Announced in 2017, the three figures support King of Cards, which means Yacht Club won’t release them until that game is also ready.

Still gotta wait on these guys.
Yacht Club Games/Nintendo

This is the second delay of Shovel Knight: King of Cards. Yacht Club revealed the game in 2017 for a 2018 launch; the studio pushed that back last year to April 2019. But fans waiting to play the fourth full Shovel Knight campaign, which stars King Knight in a prequel to the entire story, are probably pretty patient.


Shovel Knight is one of the most fun games I’ve ever played.

It’s delightful. Actually playing it is like what your rose-tinted memories of playing games as a kid were. It’s all the best parts of old-school 8-bit games with the best parts of modern game design. I won’t feel even slightly stupid repurchasing it for Switch because I genuinely felt like I SHOULD pay them more money than how much my 3DS copy cost for the amount of joy I got from the game, not to mention how many free addons they’ve made.

I cannot wait to see what Yacht Club does next once they’re done with Shovel Knight.

Unpopular take: The developers should have not kept their Kickstarter promises and just moved onto SK2 right after the original game released.

I have not gotten into any of the DLC. Feels like retreading where the original game felt so fresh.

Walks out in a puff of smoke giving everyone the middle finger

You’re seriously missing out. The DLC is absolutely incredible, not a retread at all.

I sometimes understand the hesitation to dive into DLC and expansions, at times, it can almost feel like rebuying the game. I personally have this issue with Civilization games.

But Shovel Knight is great, and the DLC is often put out via sales and Humble Bundles.

I have tried all of it..None of it hooked me, unfortunately.

Plague of Shadows was kind of hit-or-miss for me, largely because I could never get comfortable with Plague Knight’s movement mechanics, but Specter of Torment was just wonderful.

Like Fool says, the DLC for Shovel Knight is pretty good, I would say it’s more like adding "Sonic and Knuckles" to Sonic 3 than a retread.

Same themed areas with completely new level design and gameplay mechanics, doing yourself a great disservice. I enjoyed Spectre knight more than the base game.

Breaking promises is bad, so no they shouldn’t do that.

…I can’t believe I have to teach someone that dishonesty is wrong…

But it feels so right.

Does it really now?

I need to try that like I need to try amputation.

Try that too.

Pulls out a hacksaw. Alright, stick out your arm.

When did my arm become involved?

If that’s your complaint don’t worry, your arm won’t be involved with much of anything in a moment.

Plague Knight gameplay got old pretty quick (though the story was kind of fun), but the Spectre Knight one was great.

If I love a game and it provides one or more ways to play back through as a different character (think Richter in SotN), I almost always take them up on it. They didn’t just add new characters, though, they totally redid the levels, included a complete system of power-ups/new abilities, new town dialog, etc — it’s a whole new quest line. I wish more companies showed this kind of post-launch commitment!

Coming for WiiU and PS3, yet no 3DS… I’d argue that the 3DS is still far more ‘relevant’ than either of those systems today.

yeah these are the only 3 systems i own…jerks. put it out on everything!!

Still waiting for it on Ouya!

It’s just the multiplayer part that isn’t coming to 3DS. King of Cards is still coming.

Still waiting on Shield Knight Mode, dammit!

Honestly, I believe that Shield Knight makes sense as a playable character in a two-player focused sequel. Think Tails in Sonic 2.

View All Comments
Back to top ↑