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Resident Evil 2 Leon [2nd] walkthrough Part 6: Sewer Entrance

Welcome to Raccoon City(‘s Sewers)

Resident Evil 2 Leon [2nd] walkthrough Part 6: Sewer Entrance Capcom via Polygon

You’ve escaped Resident Evil 2’s Police Station and followed Ada out of the Parking Garage. You’ve explored the streets behind RPD and the Gun Shop. Now it’s time to enter the Sewers.

You have a new objective, and this guide covers the first part of the muck down below — the Sewer Entrance.

Sewer Entrance

Objective: Find Annette

There are a few items to pick up as you make your way through the Sewer Entrance, so don’t just run (no matter how bad it smells).

Walk past past the first doorway on your right to the bars blocking your path. Look down for some Large-caliber Handgun Ammo. Now head through the door.

There’s nothing to pick up for now, so just keep heading through the tunnels until you get to a small room with a Typewriter and Item Box. Then head through the gate to the right.

Drop out of the safe room into the next sewer, then turn right. You’ll climb up a few stairs. Turn right, and grab the Large-caliber Handgun Ammo on top of the barrel there. Head down the stairs.

Keep following the only path you can until you drop down into the “water” below, where everything is great and there are no problems at all.

Sewer Gator

Running from the gigantic Sewer Gator
Don’t flush unwanted pets, kids.
Capcom via Polygon

The giant alligator will telegraph its attacks, so all you have to do is run to the other side of the sewer. Stay in the middle, and move left or right to avoid its chomp as you see it move just before it attacks.

When the Sewer Gator gets stuck on the convenient gas pipe, search the area around you for a Hand Grenade. Pick it up and toss it to put an end to the monster.

Before you climb up the ladder that Ada throws down, shoot the Mr. Raccoon toy that’s sitting above the water at the southeast corner of the room.

Climb up the ladder to the catwalk and follow her through the hall to the elevator.

Sewers

Exit the elevator and continue through the rooms until you get to a Typewriter. Head through the door on the left to trigger a cutscene in which everything is great and nothing goes wrong for sure.

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