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Temtem guide: How to get the Crystal Skates

Tips and recommended Temtem for the “Adventure in the Myrisles” mission

Temtem Crystal Skates “Adventure in the Myrisles” mission guide Image: Crema via Polygon

You’ll find your first patch of red, ice-like crystal in Temtem when you reach Superior Omninesia on the second island. You’ll also get hints about the existence of Crystal Skates that will let you navigate its slippery surface.

The Crystal Skates are a reward for completing the “Adventure in the Myrisles” mission. There’s no trick to getting them, but you’re going to have to put in a lot of time and work to be triumphant.

In this guide, we’ll give our tips to make completing all the parts of “Adventure in the Myrisles” a little less painful.


Table of contents


Recommended Temtem

The “Adventure in the Myrisles” mission itself is pretty straightforward. You’ll know where to go and what to do throughout, but you won’t always be able to guess what types of Temtem you’ll be facing.

We’ll list all of the objectives that make up the “Adventure in the Myrisles” mission below, along with the Temtem types you’ll encounter there. We’ll also include our picks for Temtem to keep in your squad.

We mostly used the same three Temtem species through the entire mission:

  • Ganki. These Electric type Temtem are great against both Water and Wind types. Their DC Beam technique doesn’t cost much stamina and deals a lot of damage.
  • Kaku and Saku. These Nature types have the Urushiol Toxic technique that you’ll need to deal with Nature types. While Saipat also has a strong Toxic attack, it’s weak against Nature damage, which kind of defeats their purpose.
  • Umishi. Make sure to pick up at least one of these Water type Temtem. They all start with Water Blade, which will let you deal with Fire types. Any Water type will work really, but we prefer Umishi for the Water Cannon technique it picks up at level 14.

All three of these species are common on Deniz.

If you need to head back to the first island to pick up any of these Temtem, make sure you get the Coward’s Cloak to level them up to a useful level faster.

Find Rawiri at his Dojo in Mokupuni

Your first step in “Adventure in Myrisles” is finding Rawiri in Mokupuni. The Dojo is in the northwest corner of this level of Omninesia.

As you make your way west from where the Narwhal docks to the Dojo, you’ll encounter plenty of untamed Temtem as well as rival tamers.

The untamed Temtem on this level are mostly Nature type and the occasional Wind type.

The NPCs’ squads are Nature, Wind, Water, and Fire types.

Temtem we liked for this area were:
  • Ganki. Their DC Beam attack will make short work of even the strongest Wind and Water types.
  • Saku. Both Saku and Kaku deal Toxic damage with the Urushiol technique. You’ll need that against the Nature type Temtem.

Go to Mokupuni and beat Dojo Master Rawiri

There are only three fights inside the Mokupuni Dojo. All three of them are Nature and Fire type battles.

While inside, make sure you pick up the Ice Cube — it’s in a chest on the left side. This piece of Temtem gear will reduce Fire damage taken by 20%.

Temtem we liked for this area are:
  • Saku (or Kaku). The Urushiol technique is great against the Nature types.
  • Umishi. Umishi are common in the waters of eastern Deniz, so they’re easy to find. They start with Water Blade, which is enough to deal a lot of damage against Fire types. And, as Water types, they only take half damage from Fire type attacks.
  • Ganki. A high-level Ganki is good in basically any fight.

Investigate what is going on at the Giant Banyan

After you defeat Rawiri at the Mokupuni Dojo, you’ll get the Elevator Key that grants you access to the Cableway and Citerior Omninesia. As you work your way across the level to the Giant Banyan to the west, you’ll again meet plenty of untamed Temtem and tamers.

The untamed Temtem on this level are mostly Nature type, with the occasional Wind or Water type.

The NPCs’ squads are mostly Nature, Fire, Water, and Neutral types.

Temtem we liked for this area are:
  • Ganki for general use and for dealing with Wind types.
  • Saku (or Kaku) to deal with the Nature types.
  • Umishi for the Fire types.

Ambush the off-duty Belsotos at the pond

When you reach the Giant Banyan, Carlos will send you down to Ulterior Omninesia. Your goal is the pond in the middle of the area where you’ll pick up a Belsoto grunt uniform.

The untamed Temtem on this level are mostly Nature, Fire, and Water type.

The NPCs’ squads are also mostly Nature, Fire, and Water types.

Temtem we liked for this area are:
  • Ganki for general use and for dealing with Wind and Water types.
  • Saku (or Kaku) to deal with the Nature types.
  • Umishi for the Fire types.

Meet Carlos outside the Giant Banyan

Once you pick up the uniform, head back up to Citerior Omninesia to meet Carlos. Inside the tree, you’ll have to fight your way through six encounters with Belsoto tamers and the occasional untamed Temtem.

The untamed Temtem on this level are all Nature type.

The NPCs’ squads are a mix of Wind, Water, Neutral, and Fire types.

Temtem we liked for this area are:
  • Ganki for general use and for dealing with Wind and Water types.
  • Saku (or Kaku) to deal with the Nature types.
  • Umishi for the Fire types.
  • Kalazu. We started using Kalazu more in this area. It’s got the same Water Blade attack as Umishi to deal with Fire types, but we used the Strangle technique quite a bit on the Neutral types. This attack will take away the target’s next turn. Since Neutral types are frustratingly not weak to much, this is like a free hit.

Once you clear out the Giant Banyan, Carlos will give you the Crystal Skates as a reward.

Reach the Anak Volcano and stop the eruption // Put an end to Dr. Hamijo’s dastardly plan!

You have your Crystal Skates now, but the mission isn’t over. Your next stop is Anak Volcano in Ulterior Omninesia.

Unsurprisingly, the untamed Temtem on this level are all Fire type.

The NPCs’ squads are mostly a mix of Fire, Neutral, and Wind types.

Temtem we liked for this area are:
  • Ganki for general use and for dealing with Wind and Water types.
  • Saku (or Kaku) to deal with the Nature types.
  • Umishi for the Fire types.

Time to return to Nanga and check on Tihani … // Beat Tihani to prove your mettle

To complete the mission, you’ll have to face Tihani in the Nanga Dojo.

The NPCs’ squads you’ll face inside are a mix of Wind, Water, Neutral, and Fire types.

It’s important to note here, though, that Tihani’s squad are all between levels 31 and 38, so you’re probably going to have to put in some work leveling up your squad before you take them on successfully.