The Last Guardian unfolds as a long, seamless journey full of puzzles. In Polygon's The Last Guardian guide, we'll teach you how to solve all of them and defeat every enemy in your and Trico's path.
The Last Guardian has no chapters, which makes organizing a guide somewhat difficult. Our solution? We've organized our guide based on the game's geographical areas and puzzles, and they're all corralled this table of contents.
How do you know what's in each of our chapters? To help you find your place, we've included a handful of images from each page and a brief description of what we cover on that page. When the images or descriptions look familiar, you'll know where you need to go. (Protip™: The images are small, but that's no problem. You can click to enlarge them — here and in the rest of Polygon's The Last Guardian guide.)
The top of each individual page in our guide includes the same description as the table of contents below. Just beneath the headline, you'll find a sentence-long overview explaining what you'll find in the page. As always, you'll also find quick navigation links at the bottom of each page that will take you to the previous and next chapters, as well as back here to the main table of contents.
Waking up, feeding Trico, finding the mirror, getting past the waterfall, saying goodbye (but not really).
The nest, getting Trico through the too-small door, outside then back in, your first stained glass eye, ledges, the evil birdcage.
Suits of armor, above the evil birdcage, getting Trico past that amazing smell, Trico takes a bath.
Deeper into the temple, suits of armor, freeing Trico's tail.
Learning to command Trico, suits of armor on a bridge, more suits of armor on a bridge, lots of jumping.
Blue pot and chain, a couple of stained glass eyes.
More stained glass eyes, a collapsing bridge.
Another stained glass eye, the giant stained glass eye mobile.
Lots of suits of armor and the drawbridge.
Feeding Trico, the dark passageway.
Crumbling towers, more stained glass eyes.
Getting down from the tree, getting out of the hole, a lot of ledges, suits of armor with shields.
Getting out of the water, the collapsing hallway, the arena.
Escaping the arena, underwater puzzles, also you drown a little.
Elevators, the tricopath, getting back out.
Ledges, another evil birdcage, a collapsing mine shaft.
More stained glass eyes, an army of suits of armor, a little flying.
Trico fights the tricopath, gets hungry.
Climbing out of the pit (again), more eyes, lots of towers, a big fight.