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In this Uncharted 4: A Thief’s End guide, we’ll help you find the one treasure, one journal entry, three journal notes, and two optional conversations in Chapter 15 “The Thieves of Libertalia.”
We’ve organized our guides by chapters. To find the chapter name, head to the main menu. When you choose to continue your Story game, you’ll see the chapter number and name. (Unlike the previous games, the chapter name is not part of your save file.) In the same menu, you can make sure you haven’t missed any collectibles in the Chapter Select option.
Chapter 15 finds Nate and Sam searching for the Libertalia treasury.
There’s no map in Uncharted 4: A Thief’s End, so for each of the collectibles below, we used photo mode to zoom out and give you some context surrounding the treasure locations. Use the images to make sure you’re in the right area and the added arrows to help you find your way.
[Treasure] Emerald Flask treasure location
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Head over to the left side of the room. There is a bookcase tipped at an angle. Run around to the back, and you’ll find the Emerald Flask under it.
Journal entry 1 (of 1) location
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Toward the back of the room by the headless statue, look on the floor for the missing head. Interact with it to add this journal entry.
Optional conversation 1 (of 2) location
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Still in the back of the room to the left of the headless statue, there’s a skeleton pinned to the wall with spears. Interact with the skeleton, and then turn around to trigger this conversation with Sam.
Journal notes 1-3 (of 3) collectible location
There are no specific locations for these journal notes. There is one in a drawer, one in a cabinet, and one in a box. The first drawer, box, and cabinet you check will always be empty. The second drawer, cabinet, and box that you check will have these journal notes.
Run around the room looking for interact prompts near bookcases or boxes. The order you check doesn’t matter. The notes will always be in the second place you look.
Optional conversation 2 (of 2) location
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Eventually, while you’re running around to get everything else in this room, Sam will head to the center of the room and call you over. Head over to trigger this conversation.
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