BattleTech, the turn-based strategy game from Harebrained Schemes, formally launches for PC on April 24. Polygon has been playing a near-final version of the game for a couple of days already, so I cherry-picked a spoiler-free mission to share with you. Come watch me surgically disassemble four heavily armed enemy ‘Mechs.
It’s a big year for BattleTech fans, with four new games set in the classic universe all landing within months of each other. First up is a title that began life as a successful $2.8 million Kickstarter campaign. Design is being led by series co-creator Jordan Weisman and industry veteran Mitch Gitelman, who both worked of the MechCommander series of real-time strategy games.
I’ve played the original MechCommander, and all I can say is that BattleTech completely blows it out of the water. From the depth of the storytelling to the turn-based interpretation of the classic tabletop game, the game’s early missions feel fantastic.
This video includes a spoiler-free mission from very early in the game. We’ve cut out a few turns that made the action drag, ending up with a video that still clocks in around 45 minutes of raw gameplay. I’ll have a more complete set of impressions up next week.