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Zelda Breath of the Wild Champions’ Ballad guide: Sato Koda shrine walkthrough and puzzle solutions (EX Champion Mipha’s Song)

Support and Guidance in Upland Zorana

In this The Legend of Zelda: Breath of the Wild guide, we’ll show you how to find Etsu Korima shrine near the peak of Mount Hylia. You’ll need to find this shrine as part of the EX Champion Mipha’s Song main story quest.

The Champions’ Ballad adds a new main story quest for you to take on after you’ve tamed all four Divine Beasts. The first stage of EX The Champions’ Ballad presents you with a new series of challenges on the Great Plateau. After that, you must complete a series of challenges for each of the Champions.

Finding the stone monument

To begin EX Champion Mipha’s Song, you must find the stone monument with hints to the three trial locations. The monument’s location was marked on your map when the One-Hit Obliterator split apart, but there are no nearby shrines.

Your destination is to the southwest of Zora’s Domain across the East Reservoir Lake. No matter where you warp, you’re going to have a bit of a walk (and swim and climb) ahead of you. Just keep heading toward the waypoint until you hear Kass’ accordion. (You might have to fight the natural human instinct to run away from accordion music.)

Nintendo

The stone monument displays three satellite-looking images of the nearby area. With a little detective work and your map (or just by looking at the image above), you’ll be able to find the approximate locations of your trials.

Conquer the ancient foes

The waypoint for this trial is northeast of Zora’s Domain in a highland area called Upland Zorana. Put on your zora set (at least the armor) and swim up the large waterfall behind (to the north of) Zora’s Domain. Turn left (northwest) at the top and continue ahead. You’ll meet a couple of zora at the top who will direct you to Upland Zorana with hints about what’s going on.

When you get to the waypoint, you’ll notice a number of Guardians in the area. Like it says in Kass’ song, you have to “conquer the ancient foes” to reveal the shrine. Ancient arrows, if you can afford them, are the quickest way to handle them, but you can take them out with some hard work and high-defense armor. Try to stick to the tops of the rocks to avoid the other enemies (lizalfos and moblins and their ilk) below — they’ll just distract you from your trial. Once you’ve defeated all four Guardians, the shrine will rise up out of the ground.

Sato Koda shrine

  1. Switch to your cryonis rune, and create an ice block in the first gap in the upper left.
  2. Create another ice block under the seesaw so it can’t tip.
  3. Create your third block under the next seesaw down — this will block the ball and reverse its direction.
  4. You need a fourth ice block to complete this shrine, so timing is important here. Just after the ball crosses the first ice block, place another in the middle of the four panels at the bottom of the wall, just above their tops.
  5. If all goes well, this should feed the ball into the basket, where it will roll down to a launcher. Then it’ll bounce up and land in its receptacle.
  6. Before you leave the shrine, use the walkways to cross over to the depression where the ball landed. There’s a small ledge above you with a treasure chest. Create an ice block ladder to climb up and retrieve a giant ancient core.
  7. Head back around the corner to receive a Ruta’s emblem.