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Zelda Breath of the Wild guide: The Master Trials DLC Master Mode

Hard mode with new and improved enemies

Jeffrey Parkin (he/him) has been writing video game guides for Polygon for almost seven years. He has learned to love just about every genre of game that exists.

The Master Trials, the first expansion to The Legend of Zelda: Breath of the Wild, brings a new gameplay mode, a horde mode-style challenge, a couple new tools for exploring Hyrule and some new outfits and armor. That gameplay mode is called Master Mode and will provide a challenge to even seasoned players.

Master Mode

There are a few big changes that come when you start a new game in Master Mode. First, as we wrote about here, you get a new save slot. And that slot is limited to only two autosaves (as opposed to the six you normally get).

Leveled up enemies with health regeneration

The Legend of Zelda: Breath of Wild DLC Pack 1 - Master Trials Demonstration - Nintendo E3 2017
Nintendo

Your enemies around Hyrule are leveled up. Presumably, this works like the mechanic involved in Blood Moons. Red enemies become blue, blue become black, and so on. Because this is hard mode, though, there’s an added twist. According to the E3 announcement, there’s a new tier of enemies — Gold. If this leveling up behaves like the Blood Moon, you can also expect to claim better loot from these enemies.

Also, your enemies’ health will regenerate, making them even more challenging. So that’s fun.

Floating platforms

The Legend of Zelda: Breath of Wild DLC Pack 1 - Master Trials Demonstration - Nintendo E3 2017
Nintendo

But Master Mode is not without rewards. Scattered around Hyrule are platforms held aloft by a new enemy — sky octoroks, which are hot air balloon versions of the octoroks you’ve already met — with enemies and treasure chests. Shooting down these platforms or soaring up to them will let you claim these rewards.