The fourth boss battle in The Legend of Zelda: Skyward Sword HD is against a lumbering creature called The Imprisoned. This monster hides within the bottom of the pit at the Sealed Grounds in Faron Woods.
Polygon’s The Legend of Zelda: Skyward Sword HD The Imprisoned boss battle guide explains what the boss does in its three phases. We’ll give you tips, tricks, and tactics to defeat your opponent by explaining its attacks, movement patterns, and how to counter The Imprisoned’s abilities.
The Imprisoned, Phase 1
At the beginning of the fight, The Imprisoned marches slowly up the winding pit at the Sealed Grounds.
In this phase, you must destroy its toes on both feet. The creature has three toes in the front of each leg and a single toe on the back. Periodically, the monster will change from black to red. When this happens, it charges up energy to perform an electrified stomp attack. Move away once the boss lifts its leg to avoid the burst of energy from each stomp.
After all the toes have been destroyed, The Imprisoned flops over on its back.
After it falls, run around to the creature’s head where you’ll see a spike sticking out. Hit it a few times with your sword to ram it into its skull.
The Imprisoned, Phase 2
The next phase of the boss is like the first.
Once you’ve slammed the spike into its head, The Imprisoned flips back over and wiggles up the circular path of the pit. When it begins making its way up, run to the center of the pit to ride the large gust of wind to get an aerial view of the battle arena.
As you begin your descent, follow the boss as it makes its way up. The creature eventually stops and forces the spike out of its head. Use the same tactics as before. Keep in mind that the boss walks a bit faster and stomps more often in this phase.
The Imprisoned, Phase 3
In the final phase of this fight, The Imprisoned continues the same pattern of attack with a slight variation. Instead of lifting its legs to attack with electrified stomps, it shoots energy out of its feet with each step as it marches forward.
Destroy its toes quickly to knock The Imprisoned on its back for a final time. Repeat the process of hitting the spike into its head to seal the monster away.